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Wipeout 2048 ps3 release
Wipeout 2048 ps3 release










  1. #Wipeout 2048 ps3 release how to
  2. #Wipeout 2048 ps3 release portable
  3. #Wipeout 2048 ps3 release plus

The assets appear to be getting reused in a sequel – Hacker’s Memory – that may end up even trumping this game in the presentation department, but for now Cyber Sleuth stands high among its contemporaries as one of the prettiest games on the handheld.

#Wipeout 2048 ps3 release portable

Of course, the later-developed PS4 version would trump the Vita original by running at a better framerate and higher resolution, but this really didn’t diminish the handheld’s achievements as being a fantastic looking portable game and a stand-out among its turn-based RPG contemporaries. It’s certainly a night-and-day comparison to put it next to something like Pokemon X & Y for the 3DS which – although impressive for a 3DS game – looked worlds apart from what Digimon was doing on Vita. Environments are also great, taking cues from Persona 4 Golden yet in much more detail and it all runs well – although 30 fps, it’s mostly smooth throughout (despite the game being turn-based). Made by Media Vision, the Wild ARMs studio who would go on to make a sea of content for Vita (ranging from Chaos Rings to Summon Night), their Digimon release stood out for being a fantastic realization of the digital world.Ĭharacter models of both the cast and the Digimon are impressive, retaining that anime look and feel during exploration and in combat as well as featuring some good shadow work. Making the list mostly due to the time it released, Cyber Sleuth was one of the handheld’s later-in-life titles – releasing in 2015 in Japan and 2016 in the west – that showed developers could still put the effort in to make beautiful games on the console.

#Wipeout 2048 ps3 release how to

It’s a small blemish on an overall fantastic package however and a great example of how to optimise a Vita port well which is something many developers have failed at. If there’s one downside, it’s that Team Ninja didn’t manage to hit native resolution – I haven’t been able to verify this myself, but reportedly the game is running at 720 by 408, which leads to a few sharp edges in the character models and backgrounds (noticeable in screenshots such as the one above). In addition, this mayhem happening in the background rarely seemed to compromise performance, unlike similar fighters like Injustice which struggled when there was a lot going on. Framerate is maintained yet visual fidelity isn’t compromised, with the game providing beautiful looking character models fighting on gorgeous backdrops – that included fully interactive elements ranging from falling roofs to helicopter crashes.

#Wipeout 2048 ps3 release plus

It’s through this comparison that you can see how Dead or Alive 5 Plus is such an impressive port. Things like character models were also substantially downgraded to the point the whole title looked like it was capable of running on PSP. While other fighting games on Vita like Mortal Kombat managed this feat as well, they took a substantial hit in image quality to achieve it – for MK resolution was 640 by 384, well below the console’s native resolution of 960 by 544. Capcom 3 yet Dead or Alive manages to shine even among these titles.įor starters, it’s one of the few 3D titles on Vita to run at 60 frames-per-second – and a fairly consistent 60fps at that, allowing for some silky-smooth fighting action. Fighting games have always seemed to transition well to the handheld, with plenty of high-effort jobs like Skullgirls and Ultimate Marvel vs. Team Ninja’s efforts on Vita are very interesting to follow – they’ve only ever ported titles and these have flipped between the abysmal ( Ninja Gaiden Sigma 2 Plus – which I’ll be examining in a different article) to the stunning – Dead or Alive 5 Plus. In this article, I aim to examine these – what was impressive about them (and what could have been improved) alongside a conclusion on how well the Vita did as a high-end handheld during its lifespan. In spite of Switch now dominating this niche and mobile/tablet games inching ever closer to console quality, Vita has a number of titles which were not only impressive relative to the time they released but still remain gorgeous to look at even to this day. This has been best showcased by a number of stunning games released at various points which I aim to examine in this article – games that pushed Vita’s hardware most while maintaining impressive graphics and performance (although this will be a lesser criteria as this is commonly sacrificed to push appearance).

wipeout 2048 ps3 release

Released as a technological powerhouse among handhelds in 2011, Vita has always maintained a strong lead over its main rival – 3DS – in terms of visual fidelity and technical impressiveness throughout its life.












Wipeout 2048 ps3 release